The world is aflood with new power and terrifying revelation for Crescent Head teens Ava, Alex and Sleeves; with their eyes opened to a terrible new world, simple things take on new meanings and old relationships are radically redefined. And if being indoctrinated into a shamanic death cult by the guy who runs the local bowling alley wasn't enough, they still have exams to worry about.
That, and the fact that wolves can't play rugby.
Werewolf the Forsaken 2nd Edition is a product of Onyx Path Publishing, under license from White Wolf Games.
Picture is human-not-kind, by Dimitri dF on Flickr. CC A/N$/ND